Developing 2D Games with Unity

Developing 2D Games with UnityFree Download Developing 2D Games with Unity: Independent Game Programming with C# in PDF written by Jared Halpern and published by Apress Media LLC. 

The Author Jared Halpern is a software developer with a background in Computer Science and over 12 years of experience working in a wide range of technologies. Lately he has specialized in Apple and Unity. Jared has built many iPhone apps over the years, including games, augmented reality, photography, eCommerce, video, and GIF apps.

According to the Author, “My video game “history” started in the public library when I discovered a series of beat-up, paperback books with titles resembling, “How to Write Your Own Computer Games in BASIC.” By copying code from the book into an editor, I was able to create rudimentary adventure games. In college, I used C++ and Direct-X to create a Bejeweled clone with a Star Trek theme. When I set out to write this book, I wanted to write the type of book I’d want to read if I were learning Unity for the first time. Hopefully I succeeded. In the following pages, you’ll learn the fundamental skills required to create your own video games in Unity, and perhaps leave your own mark on the future of gaming. Let’s get started.

Who Is This Book For?

This book was written for programmers interested in making video games with Unity. It’s not recommended that you learn to program for the first time while reading this book. The programming language used in this text is C#. Although this text does not include a C# tutorial, the C# language is syntactically similar to many other popular programming languages. If you’re already familiar with a language such as Java, then the syntax of C# will come naturally to you. Explanations of pertinent aspects of C# are included with the code examples used while building the game in this book.

Table of Contents

  1. Games and Game Engines
  2. Introduction to Unity
  3. Foundations
  4. World Building
  5. Assembling the Nuts and Bolts
  6. Health and Inventory
  7. Characters, Coroutines, and Spawn Points
  8. Artificial Intelligence and Slingshots

Free Download Developing 2D Games with Unity: Independent Game Programming with C# in PDF from following download links.

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File Size: 15.5 MB           Pages: 398         Please Read Disclaimer

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You may also like to download Microsoft Visual C# Step by Step, Ninth Edition

 

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