An Introduction to Object Oriented Programming with Java(5th Edition)

OOP with JavaFree Download An Introduction to Object Oriented Programming with Java Fifth Edition in PDF written by C. Thomas Wu (Naval Postgraduate School) and published by McGraw-Hill Companies.

According to the Author, ” This books is an introduction to object-oriented programming using the Java programming language. We use the object-first approach where objects are used from the first sample program. Object-oriented thinking is emphasized and promoted from the beginning. Students learn how to use objects first and then learn how to define their own objects.
 Here is a summary of the most significant changes for the fifth edition:

  • Many of the new Java 5.0 features are explained and used in the sample programs. They include the enumerator type, the for-each loop construct, auto boxing and un-boxing, and the generics.
  • All the GUI related topics, including the JOptionPane class, are moved to Chapter 14. Sample programs before Chapter 14 use the standard console input (Scanner) and output (System.out). Those who want to use JOptionPane for simple input and output can do so easily by covering Section 14.1 before Chapter 3.In several key chapters, we illustrate concepts using examples from biology and chemistry. For example, in Chapter 4, we use the elements in the periodic table to illustrate the concept of programmer-defined classes. In Chapter 9, we demonstrate how the string processing techniques are applied to implement DNA sequencing and other common DNA operations.
  • Programming exercises at the end of chapters are organized into three levels of difficulties. The one-star level exercises require the basic understanding of the materials covered in the chapter. The two-star level exercises require some additional thinking beyond the basic understanding. The three-star level exercises are most difficult and require significant effort. For some of the three-star exercises, students must find or study additional information beyond those presented in the book. Please keep in mind that the level of difficulties is only a general guideline. One student may find some level-three exercises much easier than level-two exercise.

There are 16 chapters in this book, numbered from 0 to 15. The first 11 chapters cover the core topics that provide the fundamentals of programming. Chapters 11 to 15 cover intermediate-level topics such as sorting, searching, recursion, inheritance, polymorphism, and file I/O. There are more than enough topics for one semester. After the first 11 chapters (Ch 0 to Ch 10), instructors can mix and match materials from Chapters 11 to 15 to suit their needs. We first show the dependency relationships among the chapters and then provide a brief summary of each chapter.

Table of Contents

  1. Introduction to Computers and Programming Languages
  2. Introduction to Object Oriented Programming and Software Development
  3. Getting Started with Java
  4. Numerical Data
  5. Defining your Own Classes (Part-1)
  6. Selection Statements
  7. Repetition Statements
  8. Defining your Own Classes (Part-2)
  9. Exceptions and Assertions
  10. Characters and Strings
  11. Array and Collections
  12. Sorting and Searching
  13. File Input and Output
  14. Inheritance and Polymorphism
  15. GUI and Event Driven Programming
  16. Recursive Algorithms
  17. Appendixes

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