Free Download A First Book of C++ 4th Edition in PDF written by Garry Bronson and published by Course Technology, Cengage Learning, USA.
According to the Author, “The main goal of this fourth edition of A First Book of C++ remains the same as in previous editions: to introduce, develop, and reinforce well-organized programming skills using C++. All topics are presented in a clear, unambiguous, and accessible manner to beginning students. Students should be familiar with fundamental algebra, but no other prerequisites are assumed. Therefore, like the first three editions, this new edition begins by providing a strong foundation in structured programming. This foundation is then expanded to an object-oriented design and programming approach in a pedagogically sound, achievable progression. In addition to a number of minor changes throughout the book, the major changes in this edition are the following:
- Part I has been restructured to include arrays, files, and pointers, so it can be used as the basis for a complete introductory semester course in C++.
- The four chapters covering object-oriented programming have been revised and moved to Part II so that they form a logical continuation from structured programming to object-oriented programming.
- More than 50 new exercises have been added, and all exercises are labeled to indicate their function (Review, Practice, Program, Modify, Debug, Desk check, or For thought).
- Three new Chapter Supplements have been added to introduce the fundamentals of object-oriented design and the Unified Modeling Language (UML).
- A complete set of case studies has been added and is available on the Cengage Web site, login.cengage.com, for instructors to distribute.
In practical terms, this book has been written to support both a one- and two-semester technical C++ programming course; the only prerequisite is that students should be familiar with fundamental algebra. This book is constructed to be flexible enough so that instructors can mold the book to their preferences for topic sequence.
Table of Contents
- Getting Started
- Data Types, Declarations, and Displays
- Assignment and Interactive Input
- Selection
- Repetition
- Modularity Using Functions
- Arrays
- Arrays and Pointers
- I/O Streams and Data Files
- Introduction to Classes
- Adding Functionality to Your Classes
- Extending Your Classes
- The Standard Template Library
- The string Class and Exception Handling
- Strings as Character Arrays
- Data Structures
- Appendixes
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