Free download AQA A Level Computer Science Book Includes AS and A-Level in PDF Written by Bob Reeves and Published by Hodder Education.
AQA A-Level Computer Science is a comprehensive and authoritative textbook designed to help students prepare for the AQA Computer Science A-Level exams. This book covers all the essential topics required for the AQA Computer Science specification and provides students with a deep understanding of computer systems, programming concepts, and algorithm design. Written by experienced teachers and examiners, this book offers clear explanations, real-world examples, and practice questions to help students develop their understanding and skills. With its accessible and engaging writing style, this book is an excellent resource for anyone studying AQA A-Level Computer Science.
The book is organized into chapters that cover each topic in depth, with clear explanations of complex concepts and detailed examples to illustrate key ideas. The authors have also included practical exercises and projects to help students apply their knowledge and develop their programming skills.
Whether you are an experienced computer science student or just starting out, AQA A-Level Computer Science is the perfect guide to help you succeed in your exams. With its comprehensive coverage, practical exercises, and engaging writing style, this book is sure to be an essential resource for anyone studying AQA A-Level Computer Science.
Table of Content
- Programming basics
- Programming concepts
- Basic operations in programming languages
- Subroutines, local and global variables
- Structured programming
- Object-oriented programming concepts
- Data Structures and abstract data types
- Queues and stacks
- Graphs and trees
- Hash tables and dictionaries
- Vectors
- Graph and tree traversal
- Dijkstra’s shortest path algorithm
- Search algorithms – binary, binary tree and linear search
- Reverse Polish Notation
- Sorting algorithms – bubble and merge
- Abstraction and automation
- Finite state machines
- The Turing machine
- Regular and context-free languages
- Maths for regular expressions
- Big O notation and classification of algorithms
- Number systems
- Number bases
- The binary number system
- Coding systems
- Encryption
- Hardware and software
- Classification of programming languages and translation
- Boolean algebra
- Logic gates
- Internal hardware of a computer
- The stored program concept and processor components
- The processor instruction set and addressing modes
- External hardware devices
- Moral, ethical, legal and cultural issues
- Communication basics
- Networks
- The Internet
- Internet security
- Transmission Control Protocol/Internet Protocol (TCP/IP)
- The client-server model
- Relational databases
- Structured query language (SQL)
- Big data
- Basics of functional programming
- Writing functional programs
- Aspects of software development
- Non-exam assessment (NEA)
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